In November, Google Cardboard was open-sourced as the company stopped active development on the affordable, smartphone-based VR platform. As promised, Google today released the Cardboard Unity SDK to ...
All products featured on WIRED are independently selected by our editors. However, we may receive compensation from retailers and/or from purchases of products through these links. Google Cardboard is ...
Virtual reality is great for gaming and movies, but when it comes to real-world use cases there’s still quite a bit of room for VR to prove itself. Google is hoping to kickstart this process by making ...
When it comes to virtual reality technologies, the consensus is that seeing is believing. However, VR isn't just about treating your eyeballs to a plethora of realistic visuals, it's about bombarding ...
Last month, Google stopped selling Daydream View as modern Android phones — including the Pixel 4 — lack support. The company’s mobile virtual reality offerings are being further diminished today as ...
Google may have canned Daydream VR and poured cold water on both its Cardboard viewers and VR SDK, but it doesn’t want to see the “no-frills, accessible-to-everyone” VR project go to waste. So the ...
Since its founding in 1998, Google has remained at the forefront of technological innovation. Though it had humble beginnings as a search engine, it has since grown massively into everything from a ...
Google giving up on one of their projects and leaving its established userbase twisting in the wind hardly counts as news anymore. In fact, it’s become something of a meme. The search giant is ...
Though VR is finally making its rounds into households around the globe, the lack of content is its most notable concern. Especially outside of games and movies, virtual reality is sparsely found in ...
Given the amount of attention given to the likes of Occulus Rift and Project Morpheus - expensive systems which lack firm release dates - it's ironic that the VR equipment that's gaining market share ...
Inexpensive, easy to use, and kid-friendly? I let my kid use Google Cardboard and he showed me why it'll be a hit. I started with CNET reviewing laptops in 2009. Now I explore wearable tech, VR/AR, ...
Bottom line: With interest declining and support from manufacturers dwindling, I'm not so sure how appealing it will be for developers to continue to invest time and resources into mobile VR. Then ...
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