Highguard’s launch was supposed to be another jewel in the FPS arsenal— the kind of moment a dev team clings to after years of pouring themselves into a project. Instead, for some of the people who ...
More than 50 speakers confirmed for this year's conference, including devs from Sucker Punch Productions, Compulsion Games, ...
Josh Sobel, a technical artist and rigger who was recently affected by the layoffs at Wildlight Entertainment, the studio behind Highguard, has taken to X to reflect on the game's launch. "The day ...
An ex-Highguard developer has criticised the negativity surrounding the game’s reveal and launch, blaming its failure on ‘gamer culture’. Within the space of a couple of months, Highguard has had one ...
Vlad Mazanko is Ukraine-based gaming enthusiast, writing about the industry since 2013 and covering everything from games and studios to movies and TV shows. He joined the Valnet family back in 2021, ...
"There's plenty of room to do Gunforged better than I did," says its creator. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.
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This article is part of AI Week. The question of what place AI could and should hold in the games industry is one of the hottest and most divisive topics at the moment. And judging by the posts we ...
Overview: Mobile game development is becoming more complex with better graphics, live services, and multiplayer features.Many ...