It's easy to forget that user experience (UX) as a profession is a relatively new discipline in games industry terms. It's now a term that's bandied around a lot, with developers taking a much more ...
Mobile gaming revenue represented an estimated 49% of the global games market in 2020. That's a pie valued at $86.3 billion that everyone wants a slice of. But like with any dominant market, it ...
With this year's Game Developers Conference beginning, GamesIndustry International is launching a new column focused on the excellent people within our industry. We'll be talking to them about their ...
The multibillion-dollar game industry has more than three billion players. As the industry grows and games become more sophisticated, game studios are engaging UX experts as part of the development ...
Android devices have become extremely popular with gamers for a myriad of reasons. Devices can come equipped with the technologies, specifications, and hardware needed to power some of the top ...
Curiosity, continuous learning, and critical thinking – the ability to conceptualise, analyse, synthesise and evaluate information gathered from observation, reflection and research – top the list of ...
Can user experience alone make a game worth playing? 'You won't believe the speech bubbles' or 'the glossary transition is about to make you its bitch' aren't what you'd call traditional ...
The smoothness of a mobile crypto game isn’t just about security or code—it’s about how the game feels while running on a phone. Connection drops, background apps, or battery-saving features can all ...
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