Add Yahoo as a preferred source to see more of our stories on Google. “Cat’s out of the bag!” she said in response to a games editor who posted about her appearance. “Next week, I will appear on ...
GameDaily sat down with Funomena's co-founder to talk about emotions in games, diversity, and how co-ops could be a good studio structure for indies. Studios in this fast-paced industry have to be ...
UC Santa Cruz arts professor Robin Hunicke made a special appearance on Project Runway last week. She served as a guest judge on the popular reality television show for an episode where the ...
At least eight former employees have accused Funomena co-founder and CEO Robin Hunicke of creating a toxic work environment, according to a new report from YouTube outlet People Make Games. The report ...
Indie game studio Funomena, the developer behind games Wattam, Luna, and other “playful, experimental, and emotionally engaging experiences,” said Tuesday it may be “forced to close the studio,” ...
GamesBeat: VR itself seems like a more collaborative industry right now. Hunicke: Yes. Actually, I gave a talk at DICE Europe, a roundtable, about VR, AR, and MR. A lot of the people that came, we ...
Robin Hunicke (pictured below) gave a presentation at GDC Europe last week entitled “The Long Journey,” a postmortem on the making of Journey, the popular indie game for the PlayStation Network and ...
For one summer in the mid-2000s, a not insignificant portion of the game designer Robin Hunicke's day involved placing a Nintendo Wii disc into an envelope and posting it to Stephen Spielberg's boat.
Robin Hunicke, director of art and design in the Games and Playable Media program at UC Santa Cruz, showcased her innovative work at a gathering of TEDWomen Experience participants last week. Hunicke ...
MMO Glitch may seem a million years away from stripped-back adventure Journey, but for Robin Hunicke, one project naturally succeeds the other. Hunicke, who announced a move to Glitch developer Tiny ...
Funomena co-founder talks about the challenge and opportunity of AR platforms like Magic Leap and how AR is helping to incubate young talent. Virtual and augmented realities have been contending with ...
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