Unity has just announced today at NVIDIA's own GTC 2019 that it has teamed with the GPU leader where it will integrate NVIDIA's RTX real-time ray tracing technology into its future platforms. The ...
Add Yahoo as a preferred source to see more of our stories on Google. Unity Technologies is partnering with computer graphics company Nvidia to offer production-focused early-access to real-time ray ...
NVIDIA launched the era of ray tracing about 5 months ago with the release of the RTX 2080 Ti GPU, but so far, it hasn't gone over well — there's just one game that supports it. Sales of the pricey ...
Starting April 4, Unity Technologies will offer early access to real-time ray tracing in its widely used game engine. We had heard about this a while back, but it is now official. Working closely with ...
Ray tracing has been a major topic of conversation at both GDC and GTC so it seems fitting that that the overlapping conventions would both kick off with an announcement that touches both industries.
The two companies show how gaming tech can enhance car design with an extremely realistic 3D render of the 2019 BMW 8 Series coupe. Antuan started out in the automotive industry the old-fashioned way, ...
Unity, one of the biggest game engines around, will soon offer support for NVIDIA's Deep Learning Super Sampling (DLSS) tech. It should be available to Unity developers by the end of this year, ...
SAN FRANCISCO, March 18, 2019 (GLOBE NEWSWIRE) -- Game Developers Conference—NVIDIA today announced several developments that reinforce NVIDIA® GeForce® GPUs as the core platform that allows game ...
NVIDIA released a Game Ready Driver that coincides with the new RTX update to Mortal Shell that adds NVIDIA DLSS and ray tracing support. The update adds stunning ray traced shadows to the game, and ...
Unity Technologies is partnering with computer graphics company Nvidia to offer production-focused early-access to real-time ray tracing, they announced during the Game Developers Conference on Monday ...