The latest update to the Oculus Integration for Unity adds the Quest’s controller-free hand-tracking to the editor. Facebook added experimental controller-free hand-tracking for Quest in December. It ...
This is where it’s about to get a bit more technical… buckle up! We’re currently using Unreal Engine 4.27.2 for Myst. Meta has some base code for hand tracking in Unreal—but not enough for a game like ...
Hand tracking first became available on the Oculus Quest back in late 2019. Out of enthusiasm for this new input method, I published a demo of Cubism to SideQuest with experimental hand tracking ...
Posts from this author will be added to your daily email digest and your homepage feed. is a senior tech and policy editor focused on online platforms and free expression. Adi has covered virtual and ...
The Oculus Quest is an extraordinary, standalone virtual reality device that needs no wires, no high-end gaming PCs and no wall-mounted tracking cameras. I'm a big fan of this zero-barrier-to-entry VR ...
Even though we had an inkling Oculus was working on hand tracking, it was still a huge surprise to see just how it would be implementing the feature. It'll be coming to the Oculus Quest next year — ...
Starting this week, the Oculus Quest VR headset becomes even more tantalizing by adding a feature we’ve never seen ship as a built-in option in a VR system: hand tracking. VR users will be able to put ...
Oculus Connect 6 is underway, and Facebook CEO Mark Zuckerberg had a lot to say about the company's newest VR headset, the standalone Oculus Quest. In addition to touting the Quest's success thus far, ...
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