Sony Group Corporation SONY recently launched an innovative software – Gaming Virtualizer by 360 Reality Audio – to bring spatial audio to the listeners, allowing gamers to experience more realistic ...
Marc Storch is a commerce writer currently based in Denver, Colorado. He is passionate about making tech accessible to all and being excellent to each other. Outside of writing about tech and video ...
The Sony INZONE H9 Wireless Gaming Headphones Series (for PS5) is offering a must-grab deal for Amazon’s October Prime Big Deal Days 2024. These deeply discounted headphones are marked down by 34% ...
Hear360, a pioneer in immersive 360-degree spatial audio tech, announced a strategic relationship with gaming peripherals maker HyperX. Through this collaboration, Hear360 is raising the bar by ...
Since its launch in 2020, I’ve been hearing deranged audiophiles sing the high praises of Sonos’ premium Arc soundbar, and the review positivity has been relatively unanimous. TechRadar said the ...
TL;DR: The Razer Clio is an innovative gaming chair headrest with integrated 43mm near-field speakers delivering immersive, headset-like audio using THX Spatial Audio. It offers wireless low-latency ...
Sony Electronics unveiled a new family of InZone gaming monitors and gaming headsets for both PCs and PlayStation 5s. The InZone is a new brand that Sony is launching for gaming peripherals. It’s ...
With technology like spatial audio, active noise cancellation, and even haptic feedback, gaming headsets can provide a number of features that the most expensive gaming speakers can’t replicate.
While your monitor or tower can come with its own sound, it's always better to have a device built and dedicated to audio.
It was around this time last year when I reviewed Razer's Iskur V2 gaming chair, which I'm still using as my daily rump-rester. At the time, I didn't anticipate that there might be first-party ...
Spatial audio is having a moment. While the goal of offering a more immersive, 3D-like listening experience may have been born in movie theaters, much of the conversation around spatial audio has ...