The latest version of the Unity game engine—which is the basis for the vast majority of XR games made today—is now available to developers as a preview. Unity 6 Preview includes new features to make ...
Ray tracing has been a major topic of conversation at both GDC and GTC so it seems fitting that that the overlapping conventions would both kick off with an announcement that touches both industries.
Assassin's Creed Unity is fully embracing the stealth aspect of the series, while offering more freedom in approaching missions. Here's our hands-on preview of the game's single-player mode. The ...
Nested prefabs are available right now in Unity preview, bringing an end to a long wait for developers. Unity made a slew of announcements during its Unite Berlin keynote, including a significant ...
Unity is making a huge bet on VR and is aiming to ensure that developers have plenty of reasons to build their virtual reality titles on the company’s game engine. Today, the company has released a ...
Unity has long been a public supporter of OpenXR—an industry standard designed to streamline VR development by making it easier for apps to support a wide range of headsets—but the company has yet to ...
"Technology is incredible!" said an inconsequential NPC in "Pokemon Blue," released in 1996 on the Game Boy handheld console. Twenty-five years later, this now rings truer than ever, but technology ...
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Whether you're playing Assassin's Creed Unity's narrative-based two-player co-op missions or the four-player heists, the principle remains the same: stealth means everything. Assassin's Creed Unity ...
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