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Developers looking to work with newly announced Google VR Daydream (at Google I/O 2016) will have to wait for the next-gen of smartphones to come out with the hardware to support the virtual reality ...
Chris Pruett, Oculus’ head of developer relations and co-founder of Robot Invader, elucidates more about the technical knacks for optimizing Unity-based works intended for the Samsung Gear VR mobile ...
Unity's head of VR and AR says he can't, on "an economic argument," recommend a developer make a VR game. Related: Check our guide to the best VR games. Since the launch of the Vive and Oculus we've ...
Oculus recently published a new guide on how to optimize VR experiences along with some of the common pitfalls for devs to watch out for when tracking down and solving VR performance issues. VR ...
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