It’s long been a pain point when developing a Unity game: having to use MonoDevelop as the IDE. Originally I never thought it was that bad, but after using Unity VS with Visual Studio on my Desktop ...
Unity Technologies, known for its real-time development platform used widely for gaming apps, has detailed its plans for incorporating new changes in .NET and C# being pushed out by Microsoft. There's ...
There are a lot of great articles and tutorials focusing on performance in Unity. This article is not trying to replace them or improve them, this is just a summary of steps that we went through after ...
Cerebellum is a response to accessibility in the Unity’s ecosystem in hopes of simplifying and helping newcomers and experiences developers to the gaming development space. Cerebellum’s objective is ...