The Khronos Group, which (among other things) maintains the OpenGL specification, has released version 1.0 of its new cross-platform graphics API, Vulkan. The Vulkan API is designed to be a ...
Khronos Group on Tuesday introduced what was originally known as the next-generation OpenGL initiative, a brand-new application programming interface called Vulkan. The new API is designed to replace ...
“Game” and “Configuration” are two words that are heard together almost too frequently together. Whenever an intriguing new game or the next big instalment of a popular game is announced, the first ...
Earlier this week, the Khronos Group unleashed its new Vulkan API. If that sentence sounds less like a tech story and more like an excerpt from your middle school greek mythology class don’t worry, ...
Valve has added support for the next generation Vulkan API to SteamOS which is their Linux based operating system aimed at gamers running Steam machines and DIY PCs. Khronos Group officially launched ...
The Vulkan 1.3 specification was released today, incorporating and mandating proven, developer-requested extensions to make that functionality consistently available across all supported platforms.
After missing its planned release date last year, the Khronos Group has released version 1.0 of the Vulkan API specification, the next-generation version of OpenGL. Initially based on AMD’s ...
AMD’s Mantle 1.0 is indeed dead, but like a Jedi, it looks to have risen in the form of the Kronos Group’s new open standard, cross-platform Vulkan API (but without Obi Wan’s weird blue glow). As I ...
Vulkan™ is the new generation, open standard API for high-efficiency access to graphics and compute on modern GPUs. This API is designed from the ground up to provide applications direct control over ...
It's been some 18 months since Khronos announced the next-generation of OpenGL, and the final version of the spec, Vulkan, is finally ready for deployment. As of today, everything related to Vulkan -- ...
In brief: Vulkan has become a strong and popular contender to Microsoft's DirectX 12 graphics API. It's favored by developers (and even players, such as myself) for its superior performance (when well ...
The new MoltenVK developer API aims to ease porting of games to Apple hardware, and its native support of Metal graphics, by by bringing the cross-platform Vulkan 3D graphics API to both iOS and macOS ...