The free and open source 3D creation tool Blender this week began testing Metal GPU rendering for its Cycles renderer on M1 Macs running macOS Monterey. Blender said Metal support for Macs with Intel ...
A new version of 3D creation software Blender has introduced Metal GPU rendering for Mac devices equipped with Apple Silicon chips or AMD graphics cards. The addition of a Metal GPU backend, which was ...
The popular open-source 3D software Blender has just been updated to version 3.1, and the update brings important improvements – especially for Mac users. Blender 3.1 now has Metal GPU rendering for ...
Get the latest GPU rendering benchmark results in our more up-to-date Blender 3.6 performance article. It seems tired to say that the latest version of Blender brings about lots of polish and cool new ...
Intel had its Arc A770 discrete graphics card at SIGGRAPH 2022 recently, with the company running its Arc A770 graphics card in Blender Cycles with ray tracing. Intel's Director of Graphics Community ...
Get the latest GPU rendering benchmark results in our more up-to-date Blender 3.6 performance article. It’s time once again to take an in-depth look at CPU and GPU performance in Blender, something we ...
Nvidia has announced that this week two further professional creative applications have added support for its RTX technology. While support for RTX On in PC games has been underwhelming in quality of ...
SIGGRAPH 2021 is a go, and Nvidia is heading up the news with some new Omniverse updates and a brand new RTX A2000 desktop GPU. The SIGGRAPH 2021 virtual conference is underway, and NVIDIA has ...
Thread title says it all. Please feel free to put performance data when available. I'll add some Blender Cycles render test data I have collected along with tests I've done with my own MacBook Pro M2 ...
Blender today announced that Apple has joined the Blender Development Fund to support continued development of the free open source 3D graphics tool. Alongside a contribution to the Development Fund, ...