Nvidia rolled out its latest Game Ready drivers for GeForce graphics cards on Tuesday. We don’t normally cover the hot-and-heavy world of graphics drivers releases (just keep them updated, okay?), but ...
It's been over 18 months since we first visited the topic of DirectX 12 and what features and benefits it would bring to modern gaming. Much has happened since. Windows 10's launch and the debut of ...
is a senior editor and author of Notepad, who has been covering all things Microsoft, PC, and tech for over 20 years. Nvidia is releasing a new driver update today that will support Microsoft’s ...
NVIDIA has released a new driver update that adds support for Microsoft's DirectX 12 Ultimate framework. Announced earlier this year, the collection of developer APIs unifies support for several ...
NVIDIA released Game Ready Driver and Studio Drivers that deliver full support for the Microsoft DirectX 12 Ultimate feature stack, including: DirectX RayTracing (DXR), variable rate shading (VRS), ...
Microsoft has just announced its latest DirectX 12 feature level 12_2 specification, adding a bunch of new API-level features to DirectX 12 feature level 12_1. This is separate to DirectX 12 Ultimate, ...
With the Games Developer Conference right around the corner we've started to see more gaming and technology announcements cropping up, but a new report on DirectX 12 is certain to raise the eyebrows ...
Nvidia’s Smooth Motion, a driver-level frame generation tool for RTX 40 and 50 series GPUs, can deliver large frame rate gains in certain games without adding significant latency. It works with ...
Intel Arc A750 in-house benchmarks have arrived, and the mid-range GPU is apparently up to 5% faster than the RTX 3060 in DirectX 12 games. The internal tests put the card through its paces in a bunch ...
GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. So much hinges on the potential of DirectX 12. Here we analyse how ...
Today, Microsoft announced a new DirectX standard that it claims will not only sync the graphics improvement process in games across both PC and console, but will also be backwards compatible with ...