Scott Baird is a contributor with over a decade's experience writing about video games, along with board games and tabletop RPGs. Scott has previously worked for Dexerto, Cracked, Dorkly, and Gamepur.
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Why modded games feel impossible to quit
From subtle tweaks to complete overhauls, game mods can turn a familiar title into something entirely new — and sometimes make the original feel unplayable. Players use mods to fix flaws, add content, ...
Player completed an "Impossible" mod in Baldur's Gate 3 using shoving, OP spells, and exploits. Enemies in the mod had stats boosted to 999, but being shoved into cliffs or pits allowed for easy kills ...
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